Q72620 ??? undefined

Ugh! These [%dic:STR_DIC_M_LDF7_B2_CrocodileMan_76_n] are becoming a nuisance.

They do nothing but get in the way, and make it impossible for our scouts to work quietly. They're all over the surrounding areas, and they cry out whenever they see our Daevas.

We can't let this continue. If the enemy catches out, our scouts will be in danger. Do something about it, [%username].

Accept Decline

The cries of the [%dic:STR_DIC_M_LDF7_B2_CrocodileMan_76_n]s set my teeth on edge.... It means they've run into our scouts.

More than that, it gives away their location.

"It should be quiet now."

Excellent! Perhaps now, with those little vermin out of the way, we'll be able to focus on gathering intel on the enemy.

If only we could drive all the [%dic:STR_DIC_M_LDF7_B2_CrocodileMan_76_n]s to where the Elyos operate... ha! Then I might learn to enjoy their cries!

(Click [%dic:STR_DIC_S_Quest_Get_Reward] in the quest window to report the mission results.)

(Click OK to obtain the reward.)

Eliminate [%dic:STR_DIC_M_LDF7_B2_CrocodileMan_76_n] ([%2]/10)

Click [%dic:STR_DIC_S_Quest_Get_Reward] in the Quest window or talk to [%dic:STR_DIC_N_LDF7_Skadar_E]

Eliminate the Snapjaw Bludgers as Skadir requested.

Skadir asked you to eliminate the Snapjaw Bludgers, whose cries would give away his scouts' positions.

When you reported back after completing the mission, he was very grateful.

New Quest: [%questname] In Progress: [%questname]