Taking all these outposts means nothing if we're harried and bogged down by the local wildlife. This mess needs to be cleaned up so we can move on our own accord.
[%username], you should make your way to the Blazerack, Smoldergeist, or Moltenspike Outposts and kill the [%dic:STR_DIC_M_Ab1_New_Brohum_M_Sea_65_An], [%dic:STR_DIC_M_Ab1_New_Brohum_M_Young_Sea_65_An], [%dic:STR_DIC_M_Ab1_New_Lobster_Sea_65_An], [%dic:STR_DIC_M_Ab1_New_MillipedeRe_65_An], and [%dic:STR_DIC_M_Ab1_New_Cyclops_Sea_65_An] disrupting our troops.
Trust me, given the reports I'm receiving, they won't be hard to find.
Is that fur on your armor? Having some trouble?
I see. It seems a reward is in order.
Keep this up, and the Landing will become a beacon of Asmodian strength.
Kill [%dic:STR_DIC_M_Ab1_Q15477] ([%2]/8).
Report to the [%dic:STR_DIC_N_Ab1_BLv4_D02] at the Blazerack, Smoldergeist, or Moltenspike Outposts.
Kill the monsters in the vicinity of the base before they compromise base security.
You were asked to clear any monster away from Blazerack, Smoldergeist, or Moltenspike Outposts.
You were rewarded for your efforts.