Q18231 A Vow of Silence undefined

I recently received this Broken Insignia, along with a report saying a trainee saw the ghost of an Asmodian near the Crucible Coliseum.

The engravings on this insignia are definitely Asmodian, and judging from the coloring and scratches, it's very old. Ghosts... bah. The Asmodians must have infiltrated the Coliseum.

Still, I admit I feel a curious power emanating from this insignia... Quickly, [%username], take it to the Chronomancer [%dic:STR_DIC_N_Inggril].

Accept Decline

Ugh... do you need something?

Please. If it's not urgent, could you just come back another time...?

"I need your help with this insignia."

Insignia? Hm. Let me see...

Well, this is certainly real! This means that the Asmodians in the Crucible Coliseum aren't illusions. Vank must have opened a portal to allow the Asmodians into the Coliseum.

I can feel its power... This is Inggne's doing. Ugh. I'm sorry. I'm still weak... Show this to [%dic:STR_DIC_N_Romedon]. They will be able to help you.

"Thank you."

That's what Inggril told you? I don't know whether to laugh or cry.

The truth is that Vank appeared during our training and tore open a fissure that not only bled to Elysea and Asmodae, but to Balaurea as well.

Whatever happens at the Kaisinel Academy is now secondary. This is an opportunity to use these fissures and take the fight to the enemy!

"What do you mean?"

What I mean is that the fissures go both ways. Yes, they allow our enemy to attack us, but that means we can do the same! That's why I've deployed more troops. The sooner we can lock down the fissure, the sooner we can go on the offensive.

The only concern I have is that since the portal is here, most of my army are trainees. For obvious reasons, this has been a source of concern for me.

You see why I can't trust them with this, [%username]. Find the item, destroy it, and do not breath a word of any of this to anyone. Understood?

"Understood."

Glorious!

I did not want to keep my soldiers. But time was of the essence....

[%username], you will keep this between us. Yes?

"Of course."

It's refreshing, working with somebody who is unafraid to question things. I hope we have the chance to work together again some day.

For all if your help, I wish you Lord Kaisinel's blessing, [%username].

Talk to [%dic:STR_DIC_N_Inggril].

Talk to director [%dic:STR_DIC_N_Romedon].

Destroy the Broken Insignia in the Quest Cube.

Talk to director [%dic:STR_DIC_N_Romedon].

Use the Broken Insignia discovered at the Crucible Coliseum to uncover the camp’s secret.

Junos sent you to the Chronomancer, Inggril, to ask about the Broken Insignia discovered at the Crucible Coliseum.

Inggril explained the origin of the item and warned that it was not an illusion, but a sign of a coming enemy.

When you approached Walzen, he explained that the Crucible Coliseum was constructed to keep the Balaur and Asmodians from entering the fissure.

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