The Tomul are giving us a great deal of touble every time we liberate a base near them. I don't understand why they would object to our liberation on their own. Something else must be provoking them.

I've had some reports that Asmodians are manipulating the Tomul to fight for them. This is unacceptable. We may not be able to stop the Asmodians directly, but maybe there is a way we can demoralize the Tomul.

If we remove the ancient monsters they worship, they will be less inclined to fight--more agreeable, you might say. I imagine they might even withdraw from the base.

"Is this our best course of action?"

Well, after being oppressed by the Balaur, the Tomul harbor a strong animosity towards any outsiders. We should have seen this coming. If the Asmodians are promising them autonomy, it is understandable why they would turn against us.

They don't understand how much better their lives would be under an Elyos-enforced peace. No matter. Reports show that the Tomul who assail our bases carry [%dic:STR_DIC_I_key_ldf4_advance_named_key01a]s to summon the monsters they worship.

There are several [%dic:STR_DIC_W_LDF4_Advance_stone_all]s scattered across Levinshor, about eight. We can use any of them, but there's no way to tell what will come out when you activate them. As crude as it sounds, you need to fight the Tomul and gain their [%dic:STR_DIC_I_key_ldf4_advance_named_key01a]s. Once that is done, summon whatever beasts they worship and put an end to them. Hopefully this won't escalate any further.

Accept. Decline.

If only the Tomul understood what was happening. They don't know they're being manipulated by the Asmodians.

We need them to cease hostilities towards us. We simply don't have the soldiers to keep a proper defense force at every base we take.

Has this issue been resolved?

"I have news."

That sounds more dangerous than I anticipated.

I'm impressed you were able to deal with them so quickly.

With the Tomul subdued, we will be able to focus on the Balaur and the Asmodians. Well done.

Defeat the Tomuls around the base and investigate the [%dic:STR_DIC_W_LDF4_Advance_stone_all]s using their [%dic:STR_DIC_I_key_ldf4_advance_named_key01a], and then slay the hideous creatures that are summoned.

[%dic:STR_DIC_M_LDF4_Advance_Summon_Named_01] ([%2]/1)

[%dic:STR_DIC_M_LDF4_Advance_Summon_Named_02] ([%5]/1)

[%dic:STR_DIC_M_LDF4_Advance_Summon_Named_03] ([%8]/1)

[%dic:STR_DIC_M_LDF4_Advance_Summon_Named_04] ([%11]/1)

Talk with [%dic:STR_DIC_N_LDF4_Advance_Elger_E].

Investigate the Vocolith that the Tomul hold sacred and slay the hideous ancient monsters summoned there.

Tribunus Eljer said that the Tomul have sided with the Asmodians and are causing trouble around the base. He asked you to slay the ancient monsters that the Tomul hold sacred and find out about their characteristics.

You followed Eljer's instructions and eliminated the Tomul around the base. You also slew every hideous ancient monster.

New quest: [%questname] In progress: [%questname]