You're not from around here, are you [%username]?

I guess you wouldn't really know the stories about the Whispering Forest. I heard a lot of scary tales about that forest even before this region became a wasteland.

I don't really know the details. But they're just stories.

"Maybe. Maybe not."

I suppose that's true. They might not be completely groundless.

After all, the place is filled with [%dic:STR_DIC_M_SpectreD_38_An]s and [%dic:STR_DIC_M_ShadowStalkerD_38_An]s. Scary stories don't seem so unlikely, really.

Someone should do something about those things.

Accept. Decline.

You? Oh, I'm sure you can. It's brave of you to volunteer!

[%dic:STR_DIC_M_SpectreD_38_An]s and [%dic:STR_DIC_M_ShadowStalkerD_38_An]s are the biggest problem. They make terrifying noises that make the refugees nervous.

Please be careful. The Whispering Forest is dangerous!

"Blood for blood!"

I wish we had the time or the personnel to deal with it. But this camp is jammed with civilians and refugees.

We've got too much on our plates already, just keeping everyone alive.

"May Azphel protect you."

The sounds of the spirits seem to have dimmed.

Have you cleared out the [%dic:STR_DIC_M_SpectreD_38_An]s and [%dic:STR_DIC_M_ShadowStalkerD_38_An]s?

"I have."

What a relief. I'll inform the villagers!

This will be good news, and there's not enough of that these days.

Thank you so much for helping us.

Defeat the Vengeful Obscura and the Gloomy Specter, which are prowling around in the Whispering Forest.

Kill the [%dic:STR_DIC_M_SpectreD_38_An] ([%2]/4).

Kill the [%dic:STR_DIC_M_ShadowStalkerD_38_An]([%5]/6).

Talk to [%dic:STR_DIC_N_Noarynt].

The Vengeful Obscura and the Gloomy Specter must be killed so the Refugees can live in peace.

Noarynt said the refugees fear the Whispering Forest, which exudes a dreadful aura.

When you destroyed the Gloomy Specters and Vengeful Obscuras, she thanked you and gave you a present.

New quest: [%questname] In progress: [%questname]