Index of /5-8/Shaders/Cache/CGVShaders

[ICO]NameLast modifiedSizeDescription

[PARENTDIR]Parent Directory  -  
[   ]do_not_delete_this_folder.txt.bz22024-10-17 21:35 103  
[   ]CGVProgShadow_Depth2_3Samples$D3D9_VS20$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.1K 
[   ]CGVProgShadow_Depth2_3Samples$D3D9_VS2X$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.2K 
[   ]CGVProgShadow_Depth2_2Samples$D3D9_VS20$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 850  
[   ]CGVProgShadow_Depth2_2Samples$D3D9_VS2X$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.0K 
[   ]CGVProgShadow_Depth2_1Samples$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 617  
[   ]CGVProgShadow_Depth2_1Samples$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 867  
[   ]CGVProgDecal_2D_Atten$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.0K 
[   ]CGVProgDecal_2D_Atten$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.2K 
[   ]CGVProgBumpDiff_Terrain_Atten$D3D9_VS11$Fog$NoCP$PosTerrainOverlay.cgvp.bz22024-10-17 21:35 1.3K 
[   ]CGVProgAion_WeaponLuxuryDir$D3D9_Auto$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.6K 
[   ]CGVProgAion_WeaponLuxuryDir$D3D9_Auto$Fog$NoCP$PosCommon(1).cgvp.bz22024-10-17 21:35 1.7K 
[   ]CGVProgAion_WeaponFlameDir$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.9K 
[   ]CGVProgAion_WeaponFlameDir$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 2.1K 
[   ]CGVProgAion_WaterVolumeCM$D3D9_VS11$NoFog$NoCP$PosCommon(1).cgvp.bz22024-10-17 21:35 1.1K 
[   ]CGVProgAion_WaterVolumeCM$D3D9_VS11$Fog$NoCP$PosCommon(1).cgvp.bz22024-10-17 21:35 1.2K 
[   ]CGVProgAion_Terrain_Far$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 673  
[   ]CGVProgAion_Terrain_Far$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 913  
[   ]CGVProgAion_Terrain_7Layers$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.6K 
[   ]CGVProgAion_Terrain_7Layers$D3D9_VS11$NoFog$NoCP$PosCommon(1).cgvp.bz22024-10-17 21:35 2.0K 
[   ]CGVProgAion_Terrain_7Layers$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.7K 
[   ]CGVProgAion_Terrain_7Layers$D3D9_VS11$Fog$NoCP$PosCommon(1).cgvp.bz22024-10-17 21:35 2.0K 
[   ]CGVProgAion_Terrain_6Layers$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.5K 
[   ]CGVProgAion_Terrain_6Layers$D3D9_VS11$NoFog$NoCP$PosCommon(1).cgvp.bz22024-10-17 21:35 1.9K 
[   ]CGVProgAion_Terrain_6Layers$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.7K 
[   ]CGVProgAion_Terrain_6Layers$D3D9_VS11$Fog$NoCP$PosCommon(1).cgvp.bz22024-10-17 21:35 2.0K 
[   ]CGVProgAion_Terrain_5Layers$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.3K 
[   ]CGVProgAion_Terrain_5Layers$D3D9_VS11$NoFog$NoCP$PosCommon(1).cgvp.bz22024-10-17 21:35 1.8K 
[   ]CGVProgAion_Terrain_5Layers$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.6K 
[   ]CGVProgAion_Terrain_5Layers$D3D9_VS11$Fog$NoCP$PosCommon(1).cgvp.bz22024-10-17 21:35 1.9K 
[   ]CGVProgAion_Terrain_4Layers$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.3K 
[   ]CGVProgAion_Terrain_4Layers$D3D9_VS11$NoFog$NoCP$PosCommon(1).cgvp.bz22024-10-17 21:35 1.7K 
[   ]CGVProgAion_Terrain_4Layers$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.4K 
[   ]CGVProgAion_Terrain_4Layers$D3D9_VS11$Fog$NoCP$PosCommon(1).cgvp.bz22024-10-17 21:35 1.8K 
[   ]CGVProgAion_Terrain_3Layers$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.2K 
[   ]CGVProgAion_Terrain_3Layers$D3D9_VS11$NoFog$NoCP$PosCommon(1).cgvp.bz22024-10-17 21:35 1.6K 
[   ]CGVProgAion_Terrain_3Layers$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.3K 
[   ]CGVProgAion_Terrain_2Layers$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.0K 
[   ]CGVProgAion_Terrain_2Layers$D3D9_VS11$NoFog$NoCP$PosCommon(1).cgvp.bz22024-10-17 21:35 1.3K 
[   ]CGVProgAion_Terrain_2Layers$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.2K 
[   ]CGVProgAion_Terrain$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 470  
[   ]CGVProgAion_Terrain$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 631  
[   ]CGVProgAion_SystemWaterVolumeRefr$D3D9_VS11$NoFog$NoCP$Proj$PosCommon.cgvp.bz22024-10-17 21:35 838  
[   ]CGVProgAion_SystemWaterVolumeRefr$D3D9_VS11$Fog$NoCP$Proj$PosCommon.cgvp.bz22024-10-17 21:35 1.0K 
[   ]CGVProgAion_SystemWaterOutdoorRefraction$D3D9_VS11$NoFog$NoCP$Proj$PosCommon.cgvp.bz22024-10-17 21:35 848  
[   ]CGVProgAion_SystemWaterOutdoorRefraction$D3D9_VS11$Fog$NoCP$Proj$PosCommon.cgvp.bz22024-10-17 21:35 1.0K 
[   ]CGVProgAion_SystemWaterFar$D3D9_VS11$NoFog$NoCP$Proj$PosWaterDeform_PlusWaterLevel.cgvp.bz22024-10-17 21:35 1.5K 
[   ]CGVProgAion_SystemWaterCaust$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.0K 
[   ]CGVProgAion_SystemWaterCaust$D3D9_VS11$Fog0$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.0K 
[   ]CGVProgAion_SystemWaterBeachShift$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 556  
[   ]CGVProgAion_SystemWaterBeachShift$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 730  
[   ]CGVProgAion_SystemWaterBeachRefr$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 869  
[   ]CGVProgAion_SystemWaterBeachRefr$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.0K 
[   ]CGVProgAion_SystemWater$D3D9_VS11$NoFog$NoCP$Proj$PosWaterDeform_PlusWaterLevel.cgvp.bz22024-10-17 21:35 1.6K 
[   ]CGVProgAion_SystemWater$D3D9_VS11$Fog$NoCP$Proj$PosWaterDeform_PlusWaterLevel.cgvp.bz22024-10-17 21:35 1.8K 
[   ]CGVProgAion_SystemUIBlurSingle$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 571  
[   ]CGVProgAion_SystemUIBlurSingle$D3D9_VS11$Fog0$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 590  
[   ]CGVProgAion_SystemTerrainWaterBottomSimple$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 712  
[   ]CGVProgAion_SystemTerrainWaterBottomSimple$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 915  
[   ]CGVProgAion_SystemSimpleTexColor$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 468  
[   ]CGVProgAion_SystemSimpleTexColor$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 620  
[   ]CGVProgAion_SystemSimpleTex$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 440  
[   ]CGVProgAion_SystemSimpleTex$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 592  
[   ]CGVProgAion_SystemSimpleColor$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 447  
[   ]CGVProgAion_SystemSimpleColor$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 594  
[   ]CGVProgAion_SystemShadowTerrain_Depth$D3D9_VS20$NoFog$NoCP$PosTerrain_Detail.cgvp.bz22024-10-17 21:35 832  
[   ]CGVProgAion_SystemShadowTerrain_Depth$D3D9_VS2X$Fog$NoCP$PosTerrain_Detail.cgvp.bz22024-10-17 21:35 1.0K 
[   ]CGVProgAion_SystemShadowTerrainSpot$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 469  
[   ]CGVProgAion_SystemShadowTerrainSpot$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 616  
[   ]CGVProgAion_SystemShadowGen_Depth_Extrude$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 536  
[   ]CGVProgAion_SystemShadowGen_Depth_Extrude$D3D9_VS11$Fog0$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 547  
[   ]CGVProgAion_SystemShadowGen_Depth$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 436  
[   ]CGVProgAion_SystemShadowGen_Depth$D3D9_VS11$Fog0$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 444  
[   ]CGVProgAion_SystemFog$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 895  
[   ]CGVProgAion_SystemFog$D3D9_VS11$Fog0$NoCP$PosNULL.cgvp.bz22024-10-17 21:35 781  
[   ]CGVProgAion_SystemFog$D3D9_VS11$Fog0$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 913  
[   ]CGVProgAion_SystemFog$D3D9_VS11$Fog0$NoCP$PosBending.cgvp.bz22024-10-17 21:35 1.2K 
[   ]CGVProgAion_SystemEntityContourCheap$D3D9_VS11$NoFog$NoCP$PosNULL.cgvp.bz22024-10-17 21:35 1.1K 
[   ]CGVProgAion_SystemBlur$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 698  
[   ]CGVProgAion_SystemBlur$D3D9_VS11$Fog0$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 708  
[   ]CGVProgAion_SkyBGBase$D3D9_Auto$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 905  
[   ]CGVProgAion_PlantsLightDiffPassAttenBended$D3D9_VS11$Fog$NoCP$PosBending.cgvp.bz22024-10-17 21:35 1.5K 
[   ]CGVProgAion_PlantsLightDiffPassAtten$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.3K 
[   ]CGVProgAion_PlantsBarkLightDiffPassAttenBended$D3D9_VS11$Fog$NoCP$PosBending(1).cgvp.bz22024-10-17 21:35 1.6K 
[   ]CGVProgAion_PlantsBarkLightDiffPassAtten$D3D9_VS11$Fog$NoCP$PosCommon(1).cgvp.bz22024-10-17 21:35 1.4K 
[   ]CGVProgAion_Plant_FV$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.1K 
[   ]CGVProgAion_Plant_FV$D3D9_VS11$Fog0$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.1K 
[   ]CGVProgAion_Plant_FV$D3D9_VS11$Fog0$NoCP$PosCommon(1).cgvp.bz22024-10-17 21:35 1.1K 
[   ]CGVProgAion_Plant_Bended_FV$D3D9_VS11$Fog0$NoCP$PosBending.cgvp.bz22024-10-17 21:35 1.3K 
[   ]CGVProgAion_Plant_Bended_FV$D3D9_VS11$Fog0$NoCP$PosBending(1).cgvp.bz22024-10-17 21:35 1.3K 
[   ]CGVProgAion_Plant_Bended$D3D9_VS20$NoFog$NoCP$INST_R$PosBending.cgvp.bz22024-10-17 21:35 1.4K 
[   ]CGVProgAion_Plant_Bended$D3D9_VS20$NoFog$NoCP$INST_R$PosBending(1).cgvp.bz22024-10-17 21:35 1.5K 
[   ]CGVProgAion_Plant_Bended$D3D9_VS20$NoFog$NoCP$INST_NR$PosBending.cgvp.bz22024-10-17 21:35 1.1K 
[   ]CGVProgAion_Plant_Bended$D3D9_VS20$NoFog$NoCP$INST_NR$PosBending(1).cgvp.bz22024-10-17 21:35 1.1K 
[   ]CGVProgAion_Plant_Bended$D3D9_VS11$NoFog$NoCP$PosBending.cgvp.bz22024-10-17 21:35 1.2K 
[   ]CGVProgAion_Plant_Bended$D3D9_VS11$NoFog$NoCP$PosBending(1).cgvp.bz22024-10-17 21:35 1.2K 
[   ]CGVProgAion_Plant_Bended$D3D9_VS11$Fog$NoCP$PosBending.cgvp.bz22024-10-17 21:35 1.3K 
[   ]CGVProgAion_Plant_Bended$D3D9_VS11$Fog$NoCP$PosBending(1).cgvp.bz22024-10-17 21:35 1.3K 
[   ]CGVProgAion_Plant_Bended$D3D9_VS2X$Fog$NoCP$INST_R$PosBending.cgvp.bz22024-10-17 21:35 1.6K 
[   ]CGVProgAion_Plant_Bended$D3D9_VS2X$Fog$NoCP$INST_R$PosBending(1).cgvp.bz22024-10-17 21:35 1.6K 
[   ]CGVProgAion_Plant_Bended$D3D9_VS2X$Fog$NoCP$INST_NR$PosBending.cgvp.bz22024-10-17 21:35 1.3K 
[   ]CGVProgAion_Plant_Bended$D3D9_VS2X$Fog$NoCP$INST_NR$PosBending(1).cgvp.bz22024-10-17 21:35 1.3K 
[   ]CGVProgAion_Plant$D3D9_VS20$NoFog$NoCP$INST_R$PosCommon.cgvp.bz22024-10-17 21:35 1.2K 
[   ]CGVProgAion_Plant$D3D9_VS20$NoFog$NoCP$INST_R$PosCommon(1).cgvp.bz22024-10-17 21:35 1.2K 
[   ]CGVProgAion_Plant$D3D9_VS20$NoFog$NoCP$INST_NR$PosCommon.cgvp.bz22024-10-17 21:35 906  
[   ]CGVProgAion_Plant$D3D9_VS20$NoFog$NoCP$INST_NR$PosCommon(1).cgvp.bz22024-10-17 21:35 963  
[   ]CGVProgAion_Plant$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 934  
[   ]CGVProgAion_Plant$D3D9_VS11$NoFog$NoCP$PosCommon(1).cgvp.bz22024-10-17 21:35 1.0K 
[   ]CGVProgAion_Plant$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.1K 
[   ]CGVProgAion_Plant$D3D9_VS11$Fog$NoCP$PosCommon(1).cgvp.bz22024-10-17 21:35 1.1K 
[   ]CGVProgAion_Plant$D3D9_VS2X$Fog$NoCP$INST_R$PosCommon.cgvp.bz22024-10-17 21:35 1.3K 
[   ]CGVProgAion_Plant$D3D9_VS2X$Fog$NoCP$INST_R$PosCommon(1).cgvp.bz22024-10-17 21:35 1.3K 
[   ]CGVProgAion_Plant$D3D9_VS2X$Fog$NoCP$INST_NR$PosCommon.cgvp.bz22024-10-17 21:35 1.1K 
[   ]CGVProgAion_Plant$D3D9_VS2X$Fog$NoCP$INST_NR$PosCommon(1).cgvp.bz22024-10-17 21:35 1.1K 
[   ]CGVProgAion_ParticleSimple$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 466  
[   ]CGVProgAion_ParticleSimple$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 617  
[   ]CGVProgAion_ParticleDiffPass$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 659  
[   ]CGVProgAion_ParticleDiffPass$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 876  
[   ]CGVProgAion_PartLightDir$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 906  
[   ]CGVProgAion_PartLightDir$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.1K 
[   ]CGVProgAion_PartFxFrostedRefr$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.3K 
[   ]CGVProgAion_MonWaterRefrBaseDir$D3D9_VS2X$Fog$NoCP$PosWaterDeform_TNorm.cgvp.bz22024-10-17 21:35 2.1K 
[   ]CGVProgAion_MonWaterRefr$D3D9_VS2X$Fog$NoCP$PosWaterDeform_TNorm.cgvp.bz22024-10-17 21:35 2.0K 
[   ]CGVProgAion_MonLuxPoint$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.3K 
[   ]CGVProgAion_MonLuxPoint$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.5K 
[   ]CGVProgAion_MonLuxDir$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.3K 
[   ]CGVProgAion_MonLuxDir$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.4K 
[   ]CGVProgAion_MonLavaLambertBumpDir$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.1K 
[   ]CGVProgAion_MonGhost$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 732  
[   ]CGVProgAion_MonGhost$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 931  
[   ]CGVProgAion_MonFrostedRefr$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.1K 
[   ]CGVProgAion_MonFrostedRefr$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.3K 
[   ]CGVProgAion_MonFlameBaseDir$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.3K 
[   ]CGVProgAion_FullscreenFX_Warp$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 634  
[   ]CGVProgAion_FullscreenFX_Warp$D3D9_VS11$Fog0$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 648  
[   ]CGVProgAion_FullscreenFX_SimpleTex$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 473  
[   ]CGVProgAion_FullscreenFX_Radial_Blur$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 740  
[   ]CGVProgAion_FullscreenFX_Radial_Blur$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 966  
[   ]CGVProgAion_FullscreenFX_GlowPost$D3D9_VS11$NoFog$NoCP$PosNULL.cgvp.bz22024-10-17 21:35 498  
[   ]CGVProgAion_FullscreenFX_GlowPost$D3D9_VS11$NoFog$NoCP$PosNULL(1).cgvp.bz22024-10-17 21:35 498  
[   ]CGVProgAion_FullscreenFX_GlareBloom_Blur$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 689  
[   ]CGVProgAion_FullscreenFX_GlareBloom_Blur$D3D9_VS11$Fog0$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 695  
[   ]CGVProgAion_FullscreenFX_AionBlur$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 446  
[   ]CGVProgAion_FXFlame2D$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 912  
[   ]CGVProgAion_FXFlame2D$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.1K 
[   ]CGVProgAion_DepthWrite_WaterDeformTNorm$D3D9_VS2X$Fog$NoCP$PosWaterDeform_TNorm.cgvp.bz22024-10-17 21:35 1.3K 
[   ]CGVProgAion_DepthWriteInst$D3D9_VS11$NoFog$NoCP$PosNULL.cgvp.bz22024-10-17 21:35 445  
[   ]CGVProgAion_DepthWriteInst$D3D9_VS11$Fog$NoCP$PosNULL.cgvp.bz22024-10-17 21:35 595  
[   ]CGVProgAion_DepthWriteInst$D3D9_VS2X$Fog$NoCP$INST_R$PosNULL.cgvp.bz22024-10-17 21:35 1.1K 
[   ]CGVProgAion_DepthWriteInst$D3D9_VS2X$Fog$NoCP$INST_NR$PosNULL.cgvp.bz22024-10-17 21:35 848  
[   ]CGVProgAion_DepthWrite$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 446  
[   ]CGVProgAion_DepthWrite$D3D9_VS11$NoFog$NoCP$PosCommon$TCM0.cgvp.bz22024-10-17 21:35 494  
[   ]CGVProgAion_DepthWrite$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 592  
[   ]CGVProgAion_CharRobotLuxuryDir$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 2.0K 
[   ]CGVProgAion_CharRobotLuxuryDir$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 2.1K 
[   ]CGVProgAion_CharLuxuryPoint$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.1K 
[   ]CGVProgAion_CharLuxuryPoint$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.2K 
[   ]CGVProgAion_CharLuxuryFaceMaskPoint$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.0K 
[   ]CGVProgAion_CharLuxuryFaceMaskPoint$D3D9_VS11$NoFog$NoCP$PosCommon(1).cgvp.bz22024-10-17 21:35 1.0K 
[   ]CGVProgAion_CharLuxuryFaceMaskDir$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.3K 
[   ]CGVProgAion_CharLuxuryFaceMaskDir$D3D9_VS11$NoFog$NoCP$PosCommon(1).cgvp.bz22024-10-17 21:35 1.3K 
[   ]CGVProgAion_CharLuxuryFaceMaskDir$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.5K 
[   ]CGVProgAion_CharLuxuryFaceMaskDir$D3D9_VS11$Fog$NoCP$PosCommon(1).cgvp.bz22024-10-17 21:35 1.5K 
[   ]CGVProgAion_CharLuxuryDir$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.4K 
[   ]CGVProgAion_CharLuxuryDir$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.6K 
[   ]CGVProgAion_CharFxEffectBase$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 508  
[   ]CGVProgAion_CharFlameLuxuryDir$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 2.0K 
[   ]CGVProgAion_CharFlameLuxuryDir$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 2.1K 
[   ]CGVProgAion_CharFXStatusDisease$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.3K 
[   ]CGVProgAion_CharFXEffectBaseEdge$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 731  
[   ]CGVProgAion_BGWaterfall$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.8K 
[   ]CGVProgAion_BGWaterfall$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.9K 
[   ]CGVProgAion_BGQuestmark$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 813  
[   ]CGVProgAion_BGQuestmark$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.0K 
[   ]CGVProgAion_BGOpacityShiftLayer$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 557  
[   ]CGVProgAion_BGOpacityShiftLayer$D3D9_VS11$NoFog$NoCP$OLM$PosCommon$TCM1.cgvp.bz22024-10-17 21:35 619  
[   ]CGVProgAion_BGOpacityShiftLayer$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 745  
[   ]CGVProgAion_BGOpacityShiftLayer$D3D9_VS11$Fog$NoCP$OLM$PosCommon$TCM1.cgvp.bz22024-10-17 21:35 848  
[   ]CGVProgAion_BGOpacityShift$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 550  
[   ]CGVProgAion_BGOpacityShift$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 725  
[   ]CGVProgAion_BGNormalNoLight$D3D9_VS11$NoFog$NoCP$PosNULL.cgvp.bz22024-10-17 21:35 1.2K 
[   ]CGVProgAion_BGNormalNoLight$D3D9_VS11$Fog$NoCP$PosNULL.cgvp.bz22024-10-17 21:35 1.3K 
[   ]CGVProgAion_BGNormalDir$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.1K 
[   ]CGVProgAion_BGNormalGINoLight$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 566  
[   ]CGVProgAion_BGNormalGINoLight$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 754  
[   ]CGVProgAion_BGNormalDir$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.3K 
[   ]CGVProgAion_BGLuxGINoLight$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 565  
[   ]CGVProgAion_BGLuxGINoLight$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 757  
[   ]CGVProgAion_BGLuxDir$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.3K 
[   ]CGVProgAion_BGLuxDir$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.4K 
[   ]CGVProgAion_BGLowDir$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.0K 
[   ]CGVProgAion_BGLowDir$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.1K 
[   ]CGVProgAion_BGLowDiffuseGINoLight$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 572  
[   ]CGVProgAion_BGLandmark_Flicker$D3D9_VS11$NoFog$NoCP$PosNULL.cgvp.bz22024-10-17 21:35 742  
[   ]CGVProgAion_BGLandmark_Flicker$D3D9_VS11$Fog$NoCP$PosNULL.cgvp.bz22024-10-17 21:35 959  
[   ]CGVProgAion_BGHousingLuxuryDir$D3D9_VS11$NoFog$NoCP$PosCommon(1).cgvp.bz22024-10-17 21:35 1.3K 
[   ]CGVProgAion_BGHousingLuxuryDir$D3D9_VS11$Fog$NoCP$PosCommon(1).cgvp.bz22024-10-17 21:35 1.4K 
[   ]CGVProgAion_BGDeform$D3D9_VS11$NoFog$NoCP$PosDeform.cgvp.bz22024-10-17 21:35 1.3K 
[   ]CGVProgAion_BGDeform$D3D9_VS11$Fog$NoCP$PosDeform.cgvp.bz22024-10-17 21:35 1.4K 
[   ]CGVProgAion_BGBasePoint$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 958  
[   ]CGVProgAion_BGBasePoint$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.1K 
[   ]CGVProgAion_BGBaseNoLight$D3D9_VS11$NoFog$NoCP$PosNULL.cgvp.bz22024-10-17 21:35 1.0K 
[   ]CGVProgAion_BGBaseNoLight$D3D9_VS11$Fog$NoCP$PosNULL.cgvp.bz22024-10-17 21:35 1.1K 
[   ]CGVProgAion_BGBaseNoLight$D3D9_VS2X$Fog$NoCP$INST_R$PosNULL.cgvp.bz22024-10-17 21:35 1.5K 
[   ]CGVProgAion_BGBaseNoLight$D3D9_VS2X$Fog$NoCP$INST_NR$PosNULL.cgvp.bz22024-10-17 21:35 1.2K 
[   ]CGVProgAion_BGBaseGIPoint$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.1K 
[   ]CGVProgAion_BGBaseGINoLight$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 565  
[   ]CGVProgAion_BGBaseGINoLight$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 758  
[   ]CGVProgAion_BGBaseDir$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.0K 
[   ]CGVProgAion_BGBaseDir$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.1K 
[   ]CGVProgAionMaterial_DefaultWarp$D3D9_Auto$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 1.0K 
[   ]CGVProgAionMaterial_DefaultWarp$D3D9_Auto$Fog$NoCP$PosCommon(2).cgvp.bz22024-10-17 21:35 1.0K 
[   ]CGVProgAionMaterial_DefaultWarp$D3D9_Auto$Fog$NoCP$PosCommon$TCM0.cgvp.bz22024-10-17 21:35 1.0K 
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 735  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon(e00).cgvp.bz22024-10-17 21:35 735  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon(a11).cgvp.bz22024-10-17 21:35 1.2K 
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon(a01).cgvp.bz22024-10-17 21:35 1.1K 
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon(a00).cgvp.bz22024-10-17 21:35 727  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon(812).cgvp.bz22024-10-17 21:35 859  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon(809).cgvp.bz22024-10-17 21:35 1.0K 
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon(801).cgvp.bz22024-10-17 21:35 1.0K 
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon(800).cgvp.bz22024-10-17 21:35 735  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon(600).cgvp.bz22024-10-17 21:35 735  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon(412).cgvp.bz22024-10-17 21:35 859  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon(210).cgvp.bz22024-10-17 21:35 914  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon(201).cgvp.bz22024-10-17 21:35 1.1K 
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon(200).cgvp.bz22024-10-17 21:35 735  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon(71).cgvp.bz22024-10-17 21:35 1.3K 
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon(68).cgvp.bz22024-10-17 21:35 930  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon(60).cgvp.bz22024-10-17 21:35 930  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon(58).cgvp.bz22024-10-17 21:35 859  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon(51).cgvp.bz22024-10-17 21:35 1.2K 
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon(50).cgvp.bz22024-10-17 21:35 859  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon(48).cgvp.bz22024-10-17 21:35 696  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon(42).cgvp.bz22024-10-17 21:35 735  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon(40).cgvp.bz22024-10-17 21:35 735  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon(8).cgvp.bz22024-10-17 21:35 696  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon(2).cgvp.bz22024-10-17 21:35 735  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon(1).cgvp.bz22024-10-17 21:35 1.0K 
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon$TCM2(811).cgvp.bz22024-10-17 21:35 1.2K 
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon$TCM2(218).cgvp.bz22024-10-17 21:35 895  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon$TCM2(208).cgvp.bz22024-10-17 21:35 895  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon$TCM2(200).cgvp.bz22024-10-17 21:35 925  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon$TCM2(8).cgvp.bz22024-10-17 21:35 897  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon$TCM0(c00).cgvp.bz22024-10-17 21:35 772  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon$TCM0(a10).cgvp.bz22024-10-17 21:35 964  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon$TCM0(a09).cgvp.bz22024-10-17 21:35 1.1K 
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon$TCM0(a01).cgvp.bz22024-10-17 21:35 1.1K 
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon$TCM0(a00).cgvp.bz22024-10-17 21:35 840  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon$TCM0(819).cgvp.bz22024-10-17 21:35 1.3K 
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon$TCM0(811).cgvp.bz22024-10-17 21:35 1.3K 
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon$TCM0(801).cgvp.bz22024-10-17 21:35 1.1K 
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon$TCM0(210).cgvp.bz22024-10-17 21:35 964  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon$TCM0(201).cgvp.bz22024-10-17 21:35 1.1K 
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon$TCM0(200).cgvp.bz22024-10-17 21:35 781  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon$TCM0(40).cgvp.bz22024-10-17 21:35 772  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon$TCM0(1).cgvp.bz22024-10-17 21:35 1.1K 
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon$TCM0$TCM2(a00).cgvp.bz22024-10-17 21:35 948  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon$TCM0$TCM2(801).cgvp.bz22024-10-17 21:35 1.3K 
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon$TCM0$TCM2(800).cgvp.bz22024-10-17 21:35 946  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon$TCM0$TCM2(218).cgvp.bz22024-10-17 21:35 948  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon$TCM0$TCM2(210).cgvp.bz22024-10-17 21:35 948  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon$TCM0$TCM2(208).cgvp.bz22024-10-17 21:35 948  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon$TCM0$TCM2(200).cgvp.bz22024-10-17 21:35 948  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$PosCommon$TCM0$TCM2(8).cgvp.bz22024-10-17 21:35 946  
[   ]CGVProgAIONRefr$D3D9_VS11$NoFog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 774  
[   ]CGVProgAIONRefr$D3D9_VS11$Fog$NoCP$PosCommon.cgvp.bz22024-10-17 21:35 936  
[   ]CGVProg_AionShadow_RenderVegetation_Bended$D3D9_VS20$NoFog$NoCP$INST_R$MRTD$PosNULL.cgvp.bz22024-08-02 22:46 1.2K 
[   ]CGVProg_AionShadow_RenderVegetation_Bended$D3D9_VS20$NoFog$NoCP$INST_NR$MRTD$PosNULL.cgvp.bz22024-08-02 22:46 936  
[   ]CGVProg_AionShadow_RenderVegetation_Bended$D3D9_VS11$NoFog$NoCP$MRTD$PosNULL.cgvp.bz22024-08-02 22:46 790  
[   ]CGVProg_AionShadow_RenderVegetation$D3D9_VS20$NoFog$NoCP$INST_R$MRTD$PosNULL.cgvp.bz22024-08-02 22:46 957  
[   ]CGVProg_AionShadow_RenderVegetation$D3D9_VS20$NoFog$NoCP$INST_NR$MRTD$PosNULL.cgvp.bz22024-08-02 22:46 675  
[   ]CGVProg_AionShadow_RenderVegetation$D3D9_VS11$NoFog$NoCP$MRTD$PosNULL.cgvp.bz22024-08-02 22:46 491  
[   ]CGVProg_AionShadow_RenderTerrain$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 495  
[   ]CGVProg_AionShadow_RenderObject$D3D9_VS20$NoFog$NoCP$INST_R$MRTD$PosNULL.cgvp.bz22024-08-02 22:46 924  
[   ]CGVProg_AionShadow_RenderObject$D3D9_VS20$NoFog$NoCP$INST_NR$MRTD$PosNULL.cgvp.bz22024-08-02 22:46 655  
[   ]CGVProg_AionShadow_RenderObject$D3D9_VS11$NoFog$NoCP$MRTD$PosNULL.cgvp.bz22024-08-02 22:46 491  
[   ]CGVProg_AionShadow_RenderBGDeform$D3D9_VS11$NoFog$NoCP$MRTD$PosDeform.cgvp.bz22024-08-02 22:46 1.2K 
[   ]CGVProg_AionShadow_PSSMVegetation_Bended$D3D9_VS30$Fog$NoCP$MRTD$PosNULL.cgvp.bz22024-08-02 22:46 1.8K 
[   ]CGVProg_AionShadow_PSSMVegetation_Bended$D3D9_VS30$Fog$NoCP$INST_R$MRTD$PosNULL.cgvp.bz22024-08-02 22:46 2.1K 
[   ]CGVProg_AionShadow_PSSMVegetation_Bended$D3D9_VS30$Fog$NoCP$INST_NR$MRTD$PosNULL.cgvp.bz22024-08-02 22:46 1.9K 
[   ]CGVProg_AionShadow_PSSMVegetation$D3D9_VS30$Fog$NoCP$MRTD$PosNULL.cgvp.bz22024-08-02 22:46 1.6K 
[   ]CGVProg_AionShadow_PSSMVegetation$D3D9_VS30$Fog$NoCP$INST_R$MRTD$PosNULL.cgvp.bz22024-08-02 22:46 2.0K 
[   ]CGVProg_AionShadow_PSSMVegetation$D3D9_VS30$Fog$NoCP$INST_NR$MRTD$PosNULL.cgvp.bz22024-08-02 22:46 1.8K 
[   ]CGVProg_AionShadow_PSSMTerrain$D3D9_VS30$Fog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 1.6K 
[   ]CGVProg_AionShadow_PSSMObject$D3D9_VS30$Fog$NoCP$MRTD$PosNULL.cgvp.bz22024-08-02 22:46 1.6K 
[   ]CGVProg_AionShadow_PSSMObject$D3D9_VS30$Fog$NoCP$INST_R$MRTD$PosNULL.cgvp.bz22024-08-02 22:46 2.0K 
[   ]CGVProg_AionShadow_PSSMObject$D3D9_VS30$Fog$NoCP$INST_NR$MRTD$PosNULL.cgvp.bz22024-08-02 22:46 1.8K 
[   ]CGVProg_AionShadow_PSSMDetail$D3D9_VS30$Fog$NoCP$MRTD$PosNULL.cgvp.bz22024-08-02 22:46 1.7K 
[   ]CGVProg_AionShadow_PSSMBGDeform$D3D9_VS30$Fog$NoCP$MRTD$PosDeform.cgvp.bz22024-08-02 22:46 2.2K 
[   ]CGVProgAion_WaterVolumeCM$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon(1).cgvp.bz22024-08-02 22:46 1.2K 
[   ]CGVProgAion_Terrain_Far$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 783  
[   ]CGVProgAion_Terrain_7Layers$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon(d).cgvp.bz22024-08-02 22:46 1.8K 
[   ]CGVProgAion_Terrain_7Layers$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon(c).cgvp.bz22024-08-02 22:46 1.8K 
[   ]CGVProgAion_Terrain_7Layers$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon(9).cgvp.bz22024-08-02 22:46 1.8K 
[   ]CGVProgAion_Terrain_7Layers$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon(8).cgvp.bz22024-08-02 22:46 1.8K 
[   ]CGVProgAion_Terrain_6Layers$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon(d).cgvp.bz22024-08-02 22:46 1.7K 
[   ]CGVProgAion_Terrain_6Layers$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon(c).cgvp.bz22024-08-02 22:46 1.7K 
[   ]CGVProgAion_Terrain_6Layers$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon(9).cgvp.bz22024-08-02 22:46 1.7K 
[   ]CGVProgAion_Terrain_6Layers$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon(8).cgvp.bz22024-08-02 22:46 1.7K 
[   ]CGVProgAion_Terrain_5Layers$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon(d).cgvp.bz22024-08-02 22:46 1.6K 
[   ]CGVProgAion_Terrain_5Layers$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon(c).cgvp.bz22024-08-02 22:46 1.6K 
[   ]CGVProgAion_Terrain_5Layers$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon(9).cgvp.bz22024-08-02 22:46 1.6K 
[   ]CGVProgAion_Terrain_5Layers$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon(8).cgvp.bz22024-08-02 22:46 1.6K 
[   ]CGVProgAion_Terrain_4Layers$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon(d).cgvp.bz22024-08-02 22:46 1.5K 
[   ]CGVProgAion_Terrain_4Layers$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon(c).cgvp.bz22024-08-02 22:46 1.5K 
[   ]CGVProgAion_Terrain_4Layers$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon(9).cgvp.bz22024-08-02 22:46 1.5K 
[   ]CGVProgAion_Terrain_4Layers$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon(8).cgvp.bz22024-08-02 22:46 1.5K 
[   ]CGVProgAion_Terrain_3Layers$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon(d).cgvp.bz22024-08-02 22:46 1.3K 
[   ]CGVProgAion_Terrain_3Layers$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon(c).cgvp.bz22024-08-02 22:46 1.3K 
[   ]CGVProgAion_Terrain_3Layers$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon(9).cgvp.bz22024-08-02 22:46 1.3K 
[   ]CGVProgAion_Terrain_3Layers$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon(8).cgvp.bz22024-08-02 22:46 1.3K 
[   ]CGVProgAion_Terrain_2Layers$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon(9).cgvp.bz22024-08-02 22:46 1.2K 
[   ]CGVProgAion_Terrain_2Layers$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon(8).cgvp.bz22024-08-02 22:46 1.2K 
[   ]CGVProgAion_Terrain_1Layer$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon(9).cgvp.bz22024-08-02 22:46 1.0K 
[   ]CGVProgAion_Terrain_1Layer$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon(8).cgvp.bz22024-08-02 22:46 1.0K 
[   ]CGVProgAion_SystemWaterVolumeRefr$D3D9_VS11$NoFog$NoCP$MRTD$Proj$PosCommon.cgvp.bz22024-08-02 22:46 937  
[   ]CGVProgAion_SystemWaterVolumeRefl$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 1.3K 
[   ]CGVProgAion_SystemWaterOcean$D3D9_Auto$Fog$NoCP$MRTD$Proj$PosCommon(3).cgvp.bz22024-08-02 22:46 4.9K 
[   ]CGVProgAion_SystemWaterCaust$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 1.0K 
[   ]CGVProgAion_SystemWaterBeachShift$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 688  
[   ]CGVProgAion_SystemWaterBeachRefr$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 935  
[   ]CGVProgAion_SystemUIBlurSingle$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 571  
[   ]CGVProgAion_SystemSky$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 453  
[   ]CGVProgAion_SystemSimpleTexColor$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 468  
[   ]CGVProgAion_SystemSimpleTex$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 443  
[   ]CGVProgAion_SystemSimpleColor$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 446  
[   ]CGVProgAion_SystemLayerCloud$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 556  
[   ]CGVProgAion_SystemEntityContourCheap$D3D9_VS11$NoFog$NoCP$MRTD$PosNULL.cgvp.bz22024-08-02 22:46 1.1K 
[   ]CGVProgAion_SystemBlur$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 702  
[   ]CGVProgAion_SkyLayerFog$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 459  
[   ]CGVProgAion_SkyBGBase$D3D9_Auto$Fog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 877  
[   ]CGVProgAion_ScreenFXGhostBlur$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 498  
[   ]CGVProgAion_ParticleSimple$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 462  
[   ]CGVProgAion_PartLightDir$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 891  
[   ]CGVProgAion_MonWaterRefr$D3D9_VS20$NoFog$NoCP$MRTD$PosWaterDeform_TNorm.cgvp.bz22024-08-02 22:46 1.9K 
[   ]CGVProgAion_MonGhost$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 725  
[   ]CGVProgAion_FullscreenFX_Warp$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 645  
[   ]CGVProgAion_FullscreenFX_SysSunShaftProcess$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 605  
[   ]CGVProgAion_FullscreenFX_SysSSAOGen$D3D9_VS30$Fog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 467  
[   ]CGVProgAion_FullscreenFX_SysSSAOBlur1$D3D9_VS30$Fog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 460  
[   ]CGVProgAion_FullscreenFX_SysPSSM_Comp$D3D9_VS30$Fog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 461  
[   ]CGVProgAion_FullscreenFX_SysOceanUnderWaterFog$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 582  
[   ]CGVProgAion_FullscreenFX_SysGlowBright$D3D9_VS30$Fog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 463  
[   ]CGVProgAion_FullscreenFX_SysDepthOfField$D3D9_VS30$Fog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 636  
[   ]CGVProgAion_FullscreenFX_SysDeferredShading_Single$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 652  
[   ]CGVProgAion_FullscreenFX_SysDeferredShading_Object$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 788  
[   ]CGVProgAion_FullscreenFX_SysDeferredShading_FinalCompose$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 655  
[   ]CGVProgAion_FullscreenFX_SysColorCorrection$D3D9_VS30$Fog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 470  
[   ]CGVProgAion_FullscreenFX_SysAionFSAA$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 445  
[   ]CGVProgAion_FullscreenFX_SimpleTex$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 474  
[   ]CGVProgAion_FullscreenFX_Radial_Blur$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 752  
[   ]CGVProgAion_FullscreenFX_GlowPost$D3D9_VS11$NoFog$NoCP$MRTD$PosNULL.cgvp.bz22024-08-02 22:46 500  
[   ]CGVProgAion_FullscreenFX_GlowPost$D3D9_VS11$NoFog$NoCP$MRTD$PosNULL(1).cgvp.bz22024-08-02 22:46 500  
[   ]CGVProgAion_FullscreenFX_GlareBloom_Blur$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 703  
[   ]CGVProgAion_FullscreenFX_AionBlur$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 435  
[   ]CGVProgAion_FXSkyMoonStyle$D3D9_VS11$NoFog$NoCP$MRTD$PosNULL.cgvp.bz22024-08-02 22:46 557  
[   ]CGVProgAion_FXMoisture$D3D9_VS11$NoFog$NoCP$MRTD$PosNULL.cgvp.bz22024-08-02 22:46 694  
[   ]CGVProgAion_FXFlame2D$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 944  
[   ]CGVProgAion_DepthWrite_WaterDeformTNorm$D3D9_VS20$NoFog$NoCP$MRTD$PosWaterDeform_TNorm.cgvp.bz22024-08-02 22:46 1.2K 
[   ]CGVProgAion_DepthWrite$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 441  
[   ]CGVProgAion_CharFxEffectBase$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 508  
[   ]CGVProgAion_CharFXStatusDisease$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 1.3K 
[   ]CGVProgAion_CharFXEffectBaseNoiseTex$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 649  
[   ]CGVProgAion_CharFXEffectBaseNoise$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 908  
[   ]CGVProgAion_CharFXEffectBaseEdge$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 728  
[   ]CGVProgAion_BGQuestmark$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 835  
[   ]CGVProgAion_BGLowDir$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 1.0K 
[   ]CGVProgAion_BGLowDiffuseGINoLight$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 605  
[   ]CGVProgAionMaterial_DefaultWarp$D3D9_Auto$Fog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 749  
[   ]CGVProgAionMaterial_DefaultWarp$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(2).cgvp.bz22024-08-02 22:46 765  
[   ]CGVProgAionMaterial_DefaultWarp$D3D9_Auto$Fog$NoCP$MRTD$PosCommon$TCM0.cgvp.bz22024-08-02 22:46 836  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 696  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(a00).cgvp.bz22024-08-02 22:46 733  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(200).cgvp.bz22024-08-02 22:46 733  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(71).cgvp.bz22024-08-02 22:46 1.3K 
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(70).cgvp.bz22024-08-02 22:46 1.0K 
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(58).cgvp.bz22024-08-02 22:46 865  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(48).cgvp.bz22024-08-02 22:46 696  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(42).cgvp.bz22024-08-02 22:46 696  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(2).cgvp.bz22024-08-02 22:46 696  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(1).cgvp.bz22024-08-02 22:46 1.1K 
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$MRTD$PosCommon$TCM2(a01).cgvp.bz22024-08-02 22:46 1.2K 
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$MRTD$PosCommon$TCM2(200).cgvp.bz22024-08-02 22:46 893  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$MRTD$PosCommon$TCM0(a10).cgvp.bz22024-08-02 22:46 955  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$MRTD$PosCommon$TCM0(a00).cgvp.bz22024-08-02 22:46 766  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$MRTD$PosCommon$TCM0$TCM2(200).cgvp.bz22024-08-02 22:46 956  
[   ]CGVProgAionMRT_WeaponFlameBase$D3D9_Auto$Fog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 1.2K 
[   ]CGVProgAionMRT_WeaponBase$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(7).cgvp.bz22024-08-02 22:46 894  
[   ]CGVProgAionMRT_WeaponBase$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(6).cgvp.bz22024-08-02 22:46 674  
[   ]CGVProgAionMRT_Plant_Bended$D3D9_VS20$NoFog$NoCP$INST_R$MRTD$PosNULL.cgvp.bz22024-08-02 22:46 1.2K 
[   ]CGVProgAionMRT_Plant_Bended$D3D9_VS20$NoFog$NoCP$INST_R$MRTD$PosNULL(3).cgvp.bz22024-08-02 22:46 1.4K 
[   ]CGVProgAionMRT_Plant_Bended$D3D9_VS20$NoFog$NoCP$INST_R$MRTD$PosNULL(1).cgvp.bz22024-08-02 22:46 1.3K 
[   ]CGVProgAionMRT_Plant_Bended$D3D9_VS20$NoFog$NoCP$INST_NR$MRTD$PosNULL.cgvp.bz22024-08-02 22:46 1.0K 
[   ]CGVProgAionMRT_Plant_Bended$D3D9_VS20$NoFog$NoCP$INST_NR$MRTD$PosNULL(3).cgvp.bz22024-08-02 22:46 1.1K 
[   ]CGVProgAionMRT_Plant_Bended$D3D9_VS20$NoFog$NoCP$INST_NR$MRTD$PosNULL(1).cgvp.bz22024-08-02 22:46 1.0K 
[   ]CGVProgAionMRT_Plant_Bended$D3D9_VS11$NoFog$NoCP$MRTD$PosNULL.cgvp.bz22024-08-02 22:46 871  
[   ]CGVProgAionMRT_Plant_Bended$D3D9_VS11$NoFog$NoCP$MRTD$PosNULL(3).cgvp.bz22024-08-02 22:46 1.2K 
[   ]CGVProgAionMRT_Plant_Bended$D3D9_VS11$NoFog$NoCP$MRTD$PosNULL(1).cgvp.bz22024-08-02 22:46 1.0K 
[   ]CGVProgAionMRT_Plant$D3D9_VS20$NoFog$NoCP$INST_R$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 960  
[   ]CGVProgAionMRT_Plant$D3D9_VS20$NoFog$NoCP$INST_R$MRTD$PosCommon(3).cgvp.bz22024-08-02 22:46 1.2K 
[   ]CGVProgAionMRT_Plant$D3D9_VS20$NoFog$NoCP$INST_R$MRTD$PosCommon(1).cgvp.bz22024-08-02 22:46 1.1K 
[   ]CGVProgAionMRT_Plant$D3D9_VS20$NoFog$NoCP$INST_NR$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 695  
[   ]CGVProgAionMRT_Plant$D3D9_VS20$NoFog$NoCP$INST_NR$MRTD$PosCommon(3).cgvp.bz22024-08-02 22:46 853  
[   ]CGVProgAionMRT_Plant$D3D9_VS20$NoFog$NoCP$INST_NR$MRTD$PosCommon(1).cgvp.bz22024-08-02 22:46 778  
[   ]CGVProgAionMRT_Plant$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 566  
[   ]CGVProgAionMRT_Plant$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon(3).cgvp.bz22024-08-02 22:46 1.0K 
[   ]CGVProgAionMRT_Plant$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon(1).cgvp.bz22024-08-02 22:46 750  
[   ]CGVProgAionMRT_MonFlameBase$D3D9_Auto$Fog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 1.3K 
[   ]CGVProgAionMRT_CharMaterialWrite$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 463  
[   ]CGVProgAionMRT_CharLuxuryFaceMask$D3D9_Auto$Fog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 688  
[   ]CGVProgAionMRT_CharLuxuryFaceMask$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(1).cgvp.bz22024-08-02 22:46 688  
[   ]CGVProgAionMRT_CharFlameBase$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(7).cgvp.bz22024-08-02 22:46 1.5K 
[   ]CGVProgAionMRT_CharFaceBase$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(7).cgvp.bz22024-08-02 22:46 1.1K 
[   ]CGVProgAionMRT_CharBase$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(7).cgvp.bz22024-08-02 22:46 1.1K 
[   ]CGVProgAionMRT_CharBase$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(6).cgvp.bz22024-08-02 22:46 955  
[   ]CGVProgAionMRT_BGOpacityShift$D3D9_Auto$Fog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 618  
[   ]CGVProgAionMRT_BGNormalGI$D3D9_Auto$Fog$NoCP$MRTD$PosNULL.cgvp.bz22024-08-02 22:46 1.0K 
[   ]CGVProgAionMRT_BGNormalGI$D3D9_Auto$Fog$NoCP$MRTD$PosNULL(1).cgvp.bz22024-08-02 22:46 1.1K 
[   ]CGVProgAionMRT_BGNormal$D3D9_Auto$Fog$NoCP$MRTD$PosNULL.cgvp.bz22024-08-02 22:46 835  
[   ]CGVProgAionMRT_BGNormal$D3D9_Auto$Fog$NoCP$MRTD$PosNULL(1).cgvp.bz22024-08-02 22:46 944  
[   ]CGVProgAionMRT_BGNormal$D3D9_Auto$Fog$NoCP$INST_R$MRTD$PosNULL.cgvp.bz22024-08-02 22:46 1.2K 
[   ]CGVProgAionMRT_BGNormal$D3D9_Auto$Fog$NoCP$INST_NR$MRTD$PosNULL.cgvp.bz22024-08-02 22:46 836  
[   ]CGVProgAionMRT_BGDeform$D3D9_VS11$NoFog$NoCP$MRTD$PosDeform.cgvp.bz22024-08-02 22:46 1.5K 
[   ]CGVProgAionMRT_BGBase_FV$D3D9_Auto$Fog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 792  
[   ]CGVProgAionMRT_BGBaseGI$D3D9_Auto$Fog$NoCP$MRTD$PosNULL.cgvp.bz22024-08-02 22:46 966  
[   ]CGVProgAionMRT_BGBaseGI$D3D9_Auto$Fog$NoCP$MRTD$PosNULL(1).cgvp.bz22024-08-02 22:46 1.1K 
[   ]CGVProgAionMRT_BGBase$D3D9_Auto$Fog$NoCP$MRTD$PosNULL.cgvp.bz22024-08-02 22:46 846  
[   ]CGVProgAionMRT_BGBase$D3D9_Auto$Fog$NoCP$MRTD$PosNULL(1).cgvp.bz22024-08-02 22:46 1.0K 
[   ]CGVProgAionMRT_BGBase$D3D9_Auto$Fog$NoCP$INST_R$MRTD$PosNULL.cgvp.bz22024-08-02 22:46 1.1K 
[   ]CGVProgAionMRT_BGBase$D3D9_Auto$Fog$NoCP$INST_R$MRTD$PosNULL(1).cgvp.bz22024-08-02 22:46 1.3K 
[   ]CGVProgAionMRT_BGBase$D3D9_Auto$Fog$NoCP$INST_NR$MRTD$PosNULL.cgvp.bz22024-08-02 22:46 849  
[   ]CGVProgAionMRT_BGBase$D3D9_Auto$Fog$NoCP$INST_NR$MRTD$PosNULL(1).cgvp.bz22024-08-02 22:46 1.0K 
[   ]CGVProgAionFWD_WeaponFlameBase$D3D9_Auto$Fog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 1.2K 
[   ]CGVProgAionFWD_WeaponBase$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(7).cgvp.bz22024-08-02 22:46 955  
[   ]CGVProgAionFWD_WeaponBase$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(6).cgvp.bz22024-08-02 22:46 888  
[   ]CGVProgAionFWD_Plant_Bended$D3D9_VS20$NoFog$NoCP$INST_R$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 1.2K 
[   ]CGVProgAionFWD_Plant_Bended$D3D9_VS20$NoFog$NoCP$INST_NR$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 1.1K 
[   ]CGVProgAionFWD_Plant_Bended$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 659  
[   ]CGVProgAionFWD_Plant_Bended$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon(3).cgvp.bz22024-08-02 22:46 1.1K 
[   ]CGVProgAionFWD_Plant_Bended$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon(1).cgvp.bz22024-08-02 22:46 880  
[   ]CGVProgAionFWD_Plant$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 661  
[   ]CGVProgAionFWD_Plant$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon(3).cgvp.bz22024-08-02 22:46 1.1K 
[   ]CGVProgAionFWD_Plant$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon(1).cgvp.bz22024-08-02 22:46 871  
[   ]CGVProgAionFWD_PartFxBillboardNoLight$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 465  
[   ]CGVProgAionFWD_PartFxBillboardLight$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 663  
[   ]CGVProgAionFWD_MonLavaBase$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(1).cgvp.bz22024-08-02 22:46 1.2K 
[   ]CGVProgAionFWD_MonIceBase$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(1).cgvp.bz22024-08-02 22:46 1.3K 
[   ]CGVProgAionFWD_DecalFx2DVP$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 1.0K 
[   ]CGVProgAionFWD_CharWaterBase$D3D9_Auto$Fog$NoCP$MRTD$PosWaterDeform_TNorm(1).cgvp.bz22024-08-02 22:46 1.9K 
[   ]CGVProgAionFWD_CharFlameBase$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(7).cgvp.bz22024-08-02 22:46 1.3K 
[   ]CGVProgAionFWD_CharFaceBase$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(7).cgvp.bz22024-08-02 22:46 957  
[   ]CGVProgAionFWD_CharFaceBase$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(6).cgvp.bz22024-08-02 22:46 887  
[   ]CGVProgAionFWD_CharBase$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(7).cgvp.bz22024-08-02 22:46 1.0K 
[   ]CGVProgAionFWD_CharBase$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(6).cgvp.bz22024-08-02 22:46 933  
[   ]CGVProgAionFWD_BGWaterfall$D3D9_Auto$Fog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 1.2K 
[   ]CGVProgAionFWD_BGOpacityShift$D3D9_Auto$Fog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 943  
[   ]CGVProgAionFWD_BGOpacityShift$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(1).cgvp.bz22024-08-02 22:46 947  
[   ]CGVProgAionFWD_BGOpacityShift$D3D9_Auto$Fog$NoCP$MRTD$OLM$PosCommon$TCM1(1).cgvp.bz22024-08-02 22:46 1.0K 
[   ]CGVProgAionFWD_BGNormalGI$D3D9_Auto$Fog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 1.0K 
[   ]CGVProgAionFWD_BGNormalGI$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(1).cgvp.bz22024-08-02 22:46 1.1K 
[   ]CGVProgAionFWD_BGNormal$D3D9_Auto$Fog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 937  
[   ]CGVProgAionFWD_BGNormal$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(1).cgvp.bz22024-08-02 22:46 1.0K 
[   ]CGVProgAionFWD_BGLandmark_Flicker$D3D9_VS11$NoFog$NoCP$MRTD$PosNULL.cgvp.bz22024-08-02 22:46 855  
[   ]CGVProgAionFWD_BGBaseGI$D3D9_Auto$Fog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 1.0K 
[   ]CGVProgAionFWD_BGBaseGI$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(2).cgvp.bz22024-08-02 22:46 1.0K 
[   ]CGVProgAionFWD_BGBaseGI$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(1).cgvp.bz22024-08-02 22:46 1.1K 
[   ]CGVProgAionFWD_BGBase$D3D9_Auto$Fog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 962  
[   ]CGVProgAionFWD_BGBase$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(1).cgvp.bz22024-08-02 22:46 1.1K 
[   ]CGVProgAIONRefr$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-08-02 22:46 782  
[   ]CGVProg_AionShadow_PSSMDetail$D3D9_VS30$Fog$NoCP$INST_R$MRTD$PosNULL.cgvp.bz22024-07-26 18:54 2.0K 
[   ]CGVProg_AionShadow_PSSMDetail$D3D9_VS30$Fog$NoCP$INST_NR$MRTD$PosNULL.cgvp.bz22024-07-26 18:54 1.8K 
[   ]CGVProgAion_Terrain_2Layers$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon(c).cgvp.bz22024-07-26 18:54 1.2K 
[   ]CGVProgAion_Terrain_1Layer$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon(d).cgvp.bz22024-07-26 18:54 1.0K 
[   ]CGVProgAion_Terrain_1Layer$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon(c).cgvp.bz22024-07-26 18:54 1.0K 
[   ]CGVProgAion_SystemCloudRender$D3D9_VS11$NoFog$NoCP$MRTD$PosNULL.cgvp.bz22024-07-26 18:54 669  
[   ]CGVProgAion_ParticleDiffPassSoft$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-07-26 18:54 695  
[   ]CGVProgAion_PartFxFrostedRefr$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-07-26 18:54 1.2K 
[   ]CGVProgAion_FullscreenFX_HeatHaze$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-07-26 18:54 709  
[   ]CGVProgAion_FXSkyCloudLayer$D3D9_VS11$NoFog$NoCP$MRTD$PosNULL.cgvp.bz22024-07-26 18:54 570  
[   ]CGVProgAion_DepthWrite$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon$TCM0.cgvp.bz22024-07-26 18:54 495  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(801).cgvp.bz22024-07-26 18:54 1.1K 
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(800).cgvp.bz22024-07-26 18:54 696  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(11).cgvp.bz22024-07-26 18:54 1.2K 
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(10).cgvp.bz22024-07-26 18:54 865  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(9).cgvp.bz22024-07-26 18:54 1.1K 
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$MRTD$PosCommon$TCM0(c00).cgvp.bz22024-07-26 18:54 762  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$MRTD$PosCommon$TCM0(201).cgvp.bz22024-07-26 18:54 1.1K 
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$MRTD$PosCommon$TCM0(200).cgvp.bz22024-07-26 18:54 766  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$MRTD$PosCommon$TCM0(40).cgvp.bz22024-07-26 18:54 762  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$MRTD$OLM$PosCommon$TCM0$TCM1(a00).cgvp.bz22024-07-26 18:54 906  
[   ]CGVProgAionMaterial_DefaultWPos$D3D9_Auto$Fog$NoCP$MRTD$OLM$PosCommon$TCM0$TCM1$TCM2(800).cgvp.bz22024-07-26 18:54 1.1K 
[   ]CGVProgAionMRT_WeaponFlameBase$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(1).cgvp.bz22024-07-26 18:54 1.3K 
[   ]CGVProgAionMRT_Plant_FV$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-07-26 18:54 735  
[   ]CGVProgAionMRT_Plant_Bended_FV$D3D9_VS11$NoFog$NoCP$MRTD$PosBending.cgvp.bz22024-07-26 18:54 1.0K 
[   ]CGVProgAionMRT_Plant_Bended_FV$D3D9_VS11$NoFog$NoCP$MRTD$PosBending(1).cgvp.bz22024-07-26 18:54 1.1K 
[   ]CGVProgAionMRT_MonLavaBase$D3D9_Auto$Fog$NoCP$MRTD$PosCommon.cgvp.bz22024-07-26 18:54 1.3K 
[   ]CGVProgAionMRT_MonLavaBase$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(1).cgvp.bz22024-07-26 18:54 1.5K 
[   ]CGVProgAionMRT_CharRobotBase$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(7).cgvp.bz22024-07-26 18:54 1.3K 
[   ]CGVProgAionMRT_BGOpacityShift$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(1).cgvp.bz22024-07-26 18:54 673  
[   ]CGVProgAionMRT_BGHousingLux$D3D9_Auto$Fog$NoCP$MRTD$PosCommon.cgvp.bz22024-07-26 18:54 676  
[   ]CGVProgAionMRT_BGHousingLux$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(1).cgvp.bz22024-07-26 18:54 903  
[   ]CGVProgAionFWD_WeaponFlameBase$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(1).cgvp.bz22024-07-26 18:54 1.2K 
[   ]CGVProgAionFWD_Plant_FV$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-07-26 18:54 862  
[   ]CGVProgAionFWD_Plant_Bended_FV$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon.cgvp.bz22024-07-26 18:54 1.1K 
[   ]CGVProgAionFWD_Plant_Bended_FV$D3D9_VS11$NoFog$NoCP$MRTD$PosCommon(1).cgvp.bz22024-07-26 18:54 1.3K 
[   ]CGVProgAionFWD_Plant_Bended$D3D9_VS20$NoFog$NoCP$INST_R$MRTD$PosCommon(3).cgvp.bz22024-07-26 18:54 1.5K 
[   ]CGVProgAionFWD_Plant_Bended$D3D9_VS20$NoFog$NoCP$INST_NR$MRTD$PosCommon(3).cgvp.bz22024-07-26 18:54 1.2K 
[   ]CGVProgAionFWD_Plant$D3D9_VS20$NoFog$NoCP$INST_R$MRTD$PosCommon.cgvp.bz22024-07-26 18:54 1.0K 
[   ]CGVProgAionFWD_Plant$D3D9_VS20$NoFog$NoCP$INST_NR$MRTD$PosCommon.cgvp.bz22024-07-26 18:54 870  
[   ]CGVProgAionFWD_MonLavaBase$D3D9_Auto$Fog$NoCP$MRTD$PosCommon.cgvp.bz22024-07-26 18:54 1.2K 
[   ]CGVProgAionFWD_MonFlameBase$D3D9_Auto$Fog$NoCP$MRTD$PosCommon.cgvp.bz22024-07-26 18:54 1.1K 
[   ]CGVProgAionFWD_CharWaterBase$D3D9_Auto$Fog$NoCP$MRTD$PosWaterDeform_TNorm.cgvp.bz22024-07-26 18:54 1.8K 
[   ]CGVProgAionFWD_CharRobotBase$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(7).cgvp.bz22024-07-26 18:54 1.3K 
[   ]CGVProgAionFWD_CharFlameBase$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(6).cgvp.bz22024-07-26 18:54 1.2K 
[   ]CGVProgAionFWD_BGWaterfall$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(1).cgvp.bz22024-07-26 18:54 1.2K 
[   ]CGVProgAionFWD_BGHousingLux$D3D9_Auto$Fog$NoCP$MRTD$PosCommon.cgvp.bz22024-07-26 18:54 935  
[   ]CGVProgAionFWD_BGHousingLux$D3D9_Auto$Fog$NoCP$MRTD$PosCommon(1).cgvp.bz22024-07-26 18:54 1.0K 
[   ]CGVProgAionFWD_BGDeform$D3D9_VS11$NoFog$NoCP$MRTD$PosDeform.cgvp.bz22024-07-26 18:54 1.5K